Wormhole Tours

  • Tech Stack: Unity, C#, .Net, Nats Jetstream, Websockets, javascript
  • Site URL: Website
  • Video: YouTube

Improved the HTTP client code to use a queue system for the requests based on priority and keeping the framerate stable.

Simplified the Nats Jetstream messaging client in the app so new message types can be created without touching the Nats client code and can.

Created a proof of concept of having the phone app talk to the web‑based application using Nats and Websockets.